엔터테인먼트 프랫폼(EP)의 구조(H/W, S/W)에 대하여 강의한다. EP는 현대기술의 집함체로서 CPU, GPU, Entertainment engine, HCI, 네트워크, 2D-3D-4D Entertainment Systems, Graphics, Animation, VR, 감성공학, 스토리지, 서비스 등 다양한 이슈에 대하여 토의한다.
Copyright ⓒ 2015 KAIST Electrical Engineering. All rights reserved. Made by PRESSCAT
Copyright ⓒ 2015 KAIST Electrical Engineering. All rights reserved. Made by PRESSCAT
Copyright ⓒ 2015 KAIST Electrical
Engineering. All rights reserved.
Made by PRESSCAT