O Title: Metaverse in the Wild: Modeling, Adapting, and Rendering of 3D Human Avatars from a Single Camera
O Date: Wed., Nov 23, 2022.
O Start Time: 4pm
O Venue: room 1104, bldg N24 (LG Hall)
Metaverse is poised to enter our daily lives as new social media. One positive application would be tele-presence that allows users to interact with others through the photorealistic 3D avatars using AR/VR headsets. Such tele-presence requires high fidelity 3D avatars, depicting fine-grained appearance, e.g., pore, hair, wrinkle on face, from any viewpoint. Previous works have utilized a system of multiview cameras to generate the 3D avatars, which enables measuring appearance and 3D geometry of a subject. Deploying such large camera systems in our daily environment, however, is often difficult in practice due to the requirement of camera infrastructure with precisely controlled lighting. In this talk, I will introduce a computational model that can reconstruct a 3D human avatar from a single camera whose quality is equivalent to that from multi-camera system by learning from data.